Archive for the 'Stats' Category

Some things the game can teach us when it goes to the 10th.

There are many variables at play. Can they be teased out?

A first attempt at defining the vertical edges of the strike zone for the Edge% metric.

Sometimes, the right solution isn’t the simple solution.

The game’s story stat has a multitude of interesting and fun uses.

Baseball is simultaneously very simple and very complex.

A first step towards creating a comprehensive platoon score.

Because it keeps it simple, stupid.

Many ballparks have unique features. Do all of them affect game play at a significant level?