Archive for the 'Stats' Category
Some things the game can teach us when it goes to the 10th.
There are many variables at play. Can they be teased out?
A first attempt at defining the vertical edges of the strike zone for the Edge% metric.
Sometimes, the right solution isn’t the simple solution.
Don’t shoot the forecaster.
The game’s story stat has a multitude of interesting and fun uses.
Baseball is simultaneously very simple and very complex.
A first step towards creating a comprehensive platoon score.
Because it keeps it simple, stupid.
Many ballparks have unique features. Do all of them affect game play at a significant level?
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